<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Vrak on Old School Gamers</title><link>https://oldschoolgamers.org/characters/vrak/</link><description>Recent content in Vrak on Old School Gamers</description><generator>Hugo -- gohugo.io</generator><language>en-us</language><copyright>© 2026 Matthew Hunter</copyright><lastBuildDate>Tue, 23 Jun 2026 21:00:00 -0600</lastBuildDate><atom:link href="https://oldschoolgamers.org/characters/vrak/index.xml" rel="self" type="application/rss+xml"/><item><title>Paid in Full</title><link>https://oldschoolgamers.org/shadowmaze/2026-06-23-vrak/</link><pubDate>Tue, 23 Jun 2026 21:00:00 -0600</pubDate><guid>https://oldschoolgamers.org/shadowmaze/2026-06-23-vrak/</guid><description>&lt;h2 class="relative group">Vrak
 &lt;div id="vrak" class="anchor">&lt;/div>
 
 &lt;span
 class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none">
 &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#vrak" aria-label="Anchor">#&lt;/a>
 &lt;/span>
 
&lt;/h2>
&lt;p>I said I would go back. You&amp;rsquo;ll have read me say it. I am a man of my word &amp;ndash; which is, I notice now, the only thing I was ever actually paid in.&lt;/p>
&lt;p>So. The company was two. That&amp;rsquo;s what the Dimly Lit had come to: me, and Morrigan with the purse, and a list of names that used to answer when you called them. The three grey men were gone for good this time, reclaimed by the place that had loaned them back, and I&amp;rsquo;d be lying if I said the company felt smaller without them. It felt cleaner. Two professionals and no leadership. The best the outfit ever ran.&lt;/p></description></item><item><title>Paid in Teeth</title><link>https://oldschoolgamers.org/shadowmaze/2026-06-09-vrak/</link><pubDate>Tue, 09 Jun 2026 21:00:00 -0600</pubDate><guid>https://oldschoolgamers.org/shadowmaze/2026-06-09-vrak/</guid><description>&lt;h2 class="relative group">Vrak
 &lt;div id="vrak" class="anchor">&lt;/div>
 
 &lt;span
 class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none">
 &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#vrak" aria-label="Anchor">#&lt;/a>
 &lt;/span>
 
&lt;/h2>
&lt;p>Thrain talked all the way to the maze.&lt;/p>
&lt;p>I want that on the record, because it was the first thing wrong, and I noticed it, and I said nothing. In my defense: I am paid to watch for trouble coming at the company from outside. Trouble inside the company is a management problem, and we had management &amp;ndash; in the sense that one of us would later announce, in front of witnesses, that he was the leader. I&amp;rsquo;ll get to him.&lt;/p></description></item><item><title>Shadowmaze -- Session 53 - Vrak</title><link>https://oldschoolgamers.org/shadowmaze/2026-03-09-vrak/</link><pubDate>Mon, 09 Mar 2026 21:00:00 -0600</pubDate><guid>https://oldschoolgamers.org/shadowmaze/2026-03-09-vrak/</guid><description>&lt;h2 class="relative group">Vrak
 &lt;div id="vrak" class="anchor">&lt;/div>
 
 &lt;span
 class="absolute top-0 w-6 transition-opacity opacity-0 -start-6 not-prose group-hover:opacity-100 select-none">
 &lt;a class="text-primary-300 dark:text-neutral-700 !no-underline" href="#vrak" aria-label="Anchor">#&lt;/a>
 &lt;/span>
 
&lt;/h2>
&lt;p>The sword was right there. You could see it glowing from across the room &amp;ndash; white, steady, the kind of light that says &lt;em>valuable&lt;/em> in a language anyone can read. All we had to do was cross a room full of animated stone lizardmen, climb a ten-foot statue, and swap it for a different sword before anything went wrong.&lt;/p></description></item></channel></rss>